Import C4d Files Into 3ds Max Softwarevinorenew




The Industry Standard Professional CAD+DCC 3D Translation System for CINEMA 4D Conversions

You can try exporting COLLADA (.dae), 3D Studio (.3ds),.fbx or.obj file types and see how it goes into 3ds Max. Note that these file types are SketchUp Pro features except COLLADA. Check this: Using SketchUp Data with Other Modeling Programs or Tools. Hi, Do you know a good way to convert 3ds files to C4D files? The goal would be to have no conflict of lighting, textures, cameras etc as there can be passing through fbx or obj formats.


Import c4d files into 3ds max softwarevinorenew release

Also refer to:

  • The high-level overview of the overall PolyTrans-for-CINEMA-4D conversion system.
  • The corresponding CINEMA 4D .c4d export converter module explanation, and

The Okino's CINEMA 4D import conversion system intelligently and robustly converts CINEMA 4D scenes and native .c4d files into a plethora of professionally supported 3D file formats and programs such as: 3ds Max (via PolyTrans-for-3dsMax), Maya (via PolyTrans-for-Maya), Collada, DirectX, DGN, DXF/DWG, DWF-3D, Electric Image FACT, FBX (v6, v7 & newer) (such as for Unity, Unreal, MODO, 3ds Max, Maya, etc), HOOPS HSF, JT, LightWave, OpenFlight, OpenGL, OSG/IVE (OpenSceneGraph), PLY, Rhino, SketchUp, STL, U3D (from PDF), Viewpoint VET, VRML1+2+X3D, XAML, XGL, Wavefront OBJ and others (if you don't see your required format then just email us and we'll explain the standard conversion route for that program or file format).


Note: some conversion paths shown in this image are uni-directional only.

The CINEMA 4D import/export conversion system is provided as part of the base-level PolyTrans and NuGraf programs.

3ds

Quick Jumps to the CINEMA 4D Importer Online Documentation

The full Okino CINEMA 4D importer documentation can be accesssed through the following links and by clicking on any of the dialog box screen snapshots:

How to Bake Animation Curves in CINEMA 4D

Importer dialog box descriptions:

Selective LoadingOptimizations
Materials & TexturesAnimation

! ! ! ! IMPORTANT INFORMATION TO KNOW ! ! ! !

The source .c4d files should ideally be re-saved from a most recent and up to date copy of MAXON's CINEMA 4D program and with the 'Save Polygon Objects for Mélange Exchange' checkbox enabled. This checkbox is accessible within the CINEMA 4D program via the Edit / Preferences dialog box, and the Document panel. Older .c4d files with only mesh geometry in them should load ok, but any other files with procedural geometry or deformed objects will not load any data unless first re-saved with this checkbox enabled.

Alternative Methods to Import 3D Files From CINEMA 4D

As alternative, or backup, conversion methods from CINEMA 4D, you can use FBX or Collada as possible conversion paths from CINEMA 4D to Okino software. However, in most cases, you will find the Okino conversion method via native .C4D files to be more much refined, intelligent and with better results.

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This page describes how to use Datasmith to import content from a supported 3D design application or file format into Unreal.

Prerequisites:

C4d

For most file formats supported by Datasmith, you don't need any additional software to be installed on your computer. All you need is the file that you want to import. However, the following file formats have specific requirements:

Import C4d Files Into 3ds Max Softwarevinorenew X

  • .wire - In order to use Datasmith to import a .wire file, you must have a version of Autodesk Alias AutoStudio installed that is compatible with your .wire file.

Steps

Import C4d Files Into 3ds Max Softwarevinorenew Online

  1. In the Unreal Editor, open the Project that you want to import your Datasmith content into.

  2. If you want to bring your content into an existing Level in your Project, open it now. Otherwise, create a new Level or just use the default one.

  3. In the main toolbar, click the Datasmith button:

    If you don't see this button in the Toolbar, you'll need to enable the Datasmith import plugins for the source file types you want to use. See Project Setup below.

  4. In the Import window, browse to and select the file you want to import. Click Open.

  5. Choose a folder in your Project content for Datasmith to put the newly imported assets.

    If you want to create a new folder for your Datasmith content, right-click an existing folder in this window.

  6. Use the Datasmith Import Options window to select the types of content that you want to import from your source file, and set optional additional parameters that control the import process.

    The options that you can set here depend on the type of file you're importing. For details, see Datasmith Import Options .

  7. Click Import. Datasmith reads your source file, creates new assets in your Project, and places the Datasmith Scene into your current Level. For details on this process, see the Datasmith Overview .

You can also use Python to automate the process of importing files through Datasmith. For details, see Customizing the Datasmith Import Process .

Project Setup

Datasmith provides importers that handle many different types of source files and design applications. These importers are wrapped in several different optional plugins. Depending on the type of files you want to import with Datasmith, you may need to enable one or more of these additional plugins for your Unreal Engine Project.

  • If you have a .gltf file, enable the Importers > Datasmith glTF Importer Plugin.

  • If you have a .ifc file, enable the Importers > Datasmith IFC Importer Plugin. See also Using Datasmith with IFC Files .

  • If you have a .c4d file, enable the Importers > Datasmith C4D Importer Plugin. See also Using Datasmith with Cinema 4D .

  • If you have an .fbx file that you exported from VRED or Deltagen, enable the Importers > Datasmith FBX Importer Plugin. See also Using Datasmith with Deltagen and VRED .

  • If you have a .udatasmith file that you exported from an application like Autodesk 3ds Max, Revit, or SketchUp Pro, enable the Importers > Datasmith Importer Plugin. See also Using Datasmith with 3ds Max , Using Datasmith with SketchUp Pro, Using Datasmith with Rhino , Using Datasmith with Revit .

  • For all other file formats, enable the Importers > Datasmith CAD Importer Plugin. See also Using Datasmith with CAD File Formats .

For a complete list of all applications and file formats Datasmith supports, see Datasmith Supported Software and File Types .

Import C4d Files Into 3ds Max Softwarevinorenew Free

If you start your Project from one of the Templates in the Architecture, Engineering, and Construction or Automotive, Product Design, and Manufacturing categories, some or all of these plugins may be enabled for you already.